﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Upreader.Application.Model
{
    /// <summary>
    /// Defines one or more states a file can reside in
    /// </summary>
    public enum FileState
    {
        Unhandeled = 0,
        Downloaded = 1,
        Broken = 2
    }
}
